About
I am a multidisciplinary artist working primarily with a range of digital processes to create audio works, images, sculpture, installations, and immersive and augmented environments. Sound features prominently in my practice, approached both experimentally and through more traditional forms. My work explores the relationship between physical and digital realities, and the interactions offered by technology as platforms for public participation. Through this practice, I investigate how innovation influences human experience and how our engagement with evolving technologies and frameworks shapes culture, society, and identity. I completed my MA in Virtual and Augmented Reality in 2021. My research investigated how immersive spaces can be used for artistic collaboration, with a focus on the creation of site-specific art in public space.